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Local LGSL, and another thing.
Mr.Burns
Sun Jan 25 2009, 04:42AM
Guest Hi Richard.

Since you helped me everytime i post my problem on this forum, i thought i'd try it again. Very soon (about 20 days from now) im hosting a lanparty for about 200 gamers. I've build an intranet website and imported the stand-alone LGSL script. Because i'm testing the website online, and the feed is set to greycube, and the servers that i've put into database are "online" servers, we can assume that the script is working fine, and ofcourse it does.

My question is: how to setup lgsl_config for local servers and lan-use? Does the intranet-webserver need to be firewall-free? And what feed should i put in?

Thanks.
Rich
Sun Jan 25 2009, 05:49AM
Posts: 1717
Joined: Wed Nov 26 2003, 04:30PM

If all your game servers are going to be internet accessible, then just stick in the internet IP and PORT into LGSL.

However its more likely that your servers will have internet access through a single shared IP, and for this you need a webserver that is on the LAN. On the LAN webserver, you have LGSL and put in the LAN IPs of the game servers. The feed should be blank on the LAN lgsl with the webservers firewall turned off ( otherwise you will need to do a lot of firewall rules )

If you have more details or questions let me know.
Website
mr.burns
Sun Jan 25 2009, 12:31PM
Guest Hmm, maybe i dont understand... here's the situation. Its a lan-party, you know.... But its larger then any lanparty we hosted before. therefor i felt like making an intranetpage which shows which servers (local, like 192.168.1.45) are online, if they have password on it, and how many players are in it.

1. There is internet, but gameservers aren't accessible from the outside.
2. We have a webserver which hosts our intranet page, this will also host a copy of LGSL, brewed into the intranet page.

internet---(x)---Backbone switch-----Gameserver+webserver+teamspeak (and so on)
|
Players

(x) = maybe firewalled, and on and off sometimes, not reliable.
mr.burns
Sun Jan 25 2009, 12:32PM
Guest the | should be under backbone switch.
Rich
Sun Jan 25 2009, 08:44PM
Posts: 1717
Joined: Wed Nov 26 2003, 04:30PM

Just put in the game servers local IP 192.168 etc into LGSL.

The feed option should not be used, since the webserver is on the LAN with the game servers, it can talk to them directly without an internet firewall getting in the way.

( This is assuming the webserver is not running a software firewall )
Website
Mr.Burns
Mon Jan 26 2009, 01:06PM
Guest Ok lets hope your're right!
If it's not working i will post here again, though i can only test it a few days prior to the start of the event. If its working allright i will post a few days after.

Thanks for all of the info.
 

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